Multimedia computing / Gerald Friedland and Ramesh Jain
Publication details: New York: Cambridge University Press, 2014.Description: xiii, 330 pISBN:- 9780521764513
- 006.7 Q4
Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
Books | Mahatma Gandhi University Library General Stacks | 006.7 Q4 (Browse shelf(Opens below)) | Available | 59355 |
Browsing Mahatma Gandhi University Library shelves, Shelving location: General Stacks Close shelf browser (Hides shelf browser)
006.693 Q3 3D surface reconstruction : | 006.696 P9 Visual quick start guide action script 3.0/ | 006.696 Q5 Essential skills for 3D modelling, rendering, and animation/ | 006.7 Q4 Multimedia computing / | 006.7 Q6 Multimedia: | 006.74 Q4 HTML5 game engines: | 006.754 Q6 Analyzing and securing social networks / |
Includes bibliographical references and index.
Machine generated contents note: 1. Introduction; 2. Multimedia: a definition; 3. Elements of multimedia computing; 4. Introduction to sensors; 5. Sound; 6. Light; 7. Multimedia documents; 8. Multimodal integration and synchronization; 9. Multimedia systems; 10. The human factor; 11. Fundamentals of compression; 12. Lossy compression; 13. Advanced perceptual compression; 14. Speech compression; 15. Multimedia information retrieval; 16. Signal processing primer; 17. Multimedia content analysis; 18. Content analysis systems; 19. Content and context; 20. Future topics.
"The word 'multimedia' is often associated with specific applications from entertainment to web design to video to music. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on--is a strong component of the complete, integrated exchange of information or experience. The goal of this book is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. The authors introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications"--
There are no comments on this title.